Post by Barkfur on Jun 3, 2018 17:37:17 GMT -5
Name:
Barkfur Greenleaf Macburl
Species:
Squirrel
Gender:
Male
Dibbun Weapon:
In the event of unavoidable conflict during his youth, Barkfur prefers to use his trusty shortbow. Within an interval of one to six seconds on a good day, any threat raring to meet Barkfur will have a blunted arrow raring to meet their face. After many missed targets, pinned fruits and angry lectures, Barkfur's aim has become as good as a dibbun's aim can be, though shots of the more precise nature will always require time on his end to line up.
Adult Weapon:
Barkfur is a well rounded fighter, his primary weapons being in his inherited claymore and dirk. His childhood pastime of archery has been refined into a more precise art, his small shortbow being replaced with a significantly larger one that he easily can utilize with deadly precision. Barkfur's melee weapon of choice is his dirk, which serves as his preferred tool in sticky situations, being able to be drawn and at the ready in a heartbeat.
Appearance:
Barkfur is a caramel furred squirrel with green eyes, with a scar running over their left eye which only can be seen when the eye is closed. Barkfur stands at average squirrel height, though he will always insist he is quite the contrary. Barkfur has rounded ears, which begin to point when he is agitated or angry, and the generic generic bushy tail, which stiffens when he is excited or nervous.
In his youth Barkfur wears whatever he has clean, with the most common outfit being a leather tunic and khaki colored pants with a snakeskin belt.
During his years as a grownbeast, Barkfur flaunts his acquired taste in clothing, preferring more dignified jerkins, for formal occasions, and tan knickers paired with a red tunic tied with a belt in more casual settings. He begins to wear his claymore at his waist, though more often than not it his dirk takes up the blade's sidearm spot. No Barkfur look in his adulthood is complete without a pair of boots, whether they be for tromping in the undergrowth or helping out in the Redwall kitchens.
During adventures, the bright red tunic is replaced with a more verdant outfit to help him camouflage more in the undergrowth; darker shades of viridian and carob brown sneakily replace the usual shades of red and tan. Though the veteran adventurer constantly asserts that his effort invested into stealthy maneuvers is the decisive factor in his frequent forays into the wilderness, if not for his careful donning of a worn camouflage cloak before every mission, he would have found his end at the end of a crow's beak or a vermin polearm long ago (Arguably, the actual effort invested here is how long he spent sewing felt leaves and splattering mud on that poor blanket).
Personality:
(nts, rework)
Barkfur is a carefree young squirrel, with a tendency to speak his mind. He is known for sarcastic remarks, however, if prodded too much, Barkfur gets snobbish and sensitive. This is in part, thanks to his dibbun pride, and the fact that he tries his best not to look weak in front of his peers. Once this childish dibbun pride dissolves with age however, Barkfur becomes a hot headed young squirrel when disagreed with, and this trait is to stick with him for a lifetime.
As much as the next Squirrel does, Barkfur likes climbing trees. Enough said.
A skilled swordsman, Barkfur can switch between conventional tactics and the unconventional within moments. Within a span of five minutes he could lead you through an advanced loop of parry-ripostes, throw sand in your eyes, hack wildly at your legs, and neatly disarm you. This helps with the element of surprise and unpredictibleness, but he tends to prefer to go on the aggressive side. However, as a battle goes on, Barkfur will grow impatient, and his attacks will become more and more aggressive, with less and less control or restraint. This has gotten him into several pickles.
Barkfur has a deep hate of vermin, due to the fact that they killed a lot of his kin. Exceptions can, and will be made though, and to his better judgement, he has accepted those who have decided to settle at Redwall abbey. Barkfur will automatically doubt what vermin say, and is always the devils advocate in arguments against vermin. However, he is lacking in wit, allowing him to be confounded by anybeast with a superior vocabulary.
During times in need of critical thinking, Barkfur will be there. Where he lacks in knowledge and wit he makes up for in wild and lucrative ideas, some of which (to his companions surprise) have worked. Most of his ideas are thought of on a whim, and are easily brushed away by his teammates. Others however, are ingenious and intricate, but they need the guidance of those around him to keep them grounded in reality.
History:
Barkfur Greanleaf Macburl was born to Ruby and Brushwood Macburl. He was raised at the Northlander town of Sapspring, a trading hub between Mossflower and the Northlands. In his younger years, he was raised by his uncle,Drongus, as his parents repeatedly went on quests to supply the settlement. When he was around five seasons old, he was taught the groundwork of sword fighting. This, along with various other essential survival skills sparked his path to become a warrior.
(nts: redo)